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Spycraft is a roleplaying game set in a world of dark secrets and high espionage, where players become larger-than-life superspies poised to take on threats of global scale "“ power-mad dictators, eccentric billionaire industrialists, and criminal masterminds obsessed with global domination. Join a team of highly trained professionals outfitted with the latest cutting-edge gadgets and a worldwide information network, then shoot, seduce, or speed your way through the deadliest missions your Game Control can devise. The Spycraft Handbook is a 288-page hardbound book containing everything you need to design and play your favorite secret agent and equip him with the latest tools of the trade. The Espionage Handbook also contains all the rules required for the heart-pounding, cinematic flavor of your favorite espionage serial, playing through frame after frame of thrilling action. Fully d20 Compatible! Action-packed mechanics bring the feeling of the spy genre to vibrant life "“ using a system everyone knows. The Only Espionage Roleplaying Game You'll Ever Need! Everything required to play any spy movie, television serial, comic book, or novel, all in one place.All New Classes! Play a faceman, fixer, pointman, soldier, spook, or wheelman. Gain new abilities at every level. Unleash your inner agent!Over 150 Feats! Become a master of martial arts, sniping, hand-to-hand weaponry, weapons of mass destruction, vehicles and chases, style, covert action, gear, and more.Extensive Gear Section! Everything you need to simulate any modern-day combat, all in one place. All New Chase System! Players pit their wits as well as their dice against the Game Control.Comprehensive Player's Resource Section! All the hows and whys of investigation and espionage explained in a simple, easy-to-use format.Complete Game Control Support! Over fifty pages of material tailored just for Game Controls of the action-espionage genre. Everything from designing and building your own missions to creating and running NPCs, all in one place.The Mastermind System! Rules for the GC to make a personalized Criminal Mastermind and pit him against the Agents. Build a game session or an entire campaign around your Mastermind.
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