Arduin Grimoire VI
In addition to the usual collection of new monsters, spells and magik items, House of the Rising Sun provides rare insights into the Arduin campaign setting with presentations covering:
- Background information on many of Arduin's Noble Houses and Landed Siege Lords
- An in-depth look at the hierarchy, organization and activities of Arduin's many Street Gangs
- A detailed review of the Beggars Guild and guidelines for the new Beggar character class
- An expose of Arduin's infamous Assassins Guild, their unique weapons and deadly poisons
- A wide variety of culinary delights including unique appetizers, odd entrées and bizarre beverages
- Medical Wonders to cure numerous ills and maladies
- Unique Arduinian Pets and natural denizens of the wilds
- Legendary Gems and Jewels, magikal artifacts and mythical musical instruments
- A review of the "Elder Gods" - gone but not forgotten religions
- "Dragon Magiks" and a whole lot more!