Anything Can Happen! GURPS Time Travel is the complete guide to dimension-hopping adventure. Now GURPS players can tie all their campaigns together . . . adventuring across time, or in parallel universes, to visit every GURPS worldbook ever published. Winner of the 1991 Origins Award for Best Roleplaying Supplement, this book is a collaboration between two previous winners - Steve Jackson (Illuminati, Car Wars, GURPS and John M. Ford (Yellow Clearance Black Box Blues). GURPS Time Travel includes: A survey of time and dimension travel as presented in fiction - and current scientific thought. Travel by time machine, by dimension gate, even by powers of the mind! Six complete campaign backgrounds (and several mini-backgrounds) for travel through time or parallel worlds, or both! Each has its own rules for characters, travel, and paradoxes. A detailed discussion of the paradoxes you should consider in creating your own time-travel campaign. Is meddling with history easy? Impossible? Or just a Very Bad Idea? Parallel worlds . . .
Manufacturer: Steve Jackson Games Manufacturer SKU: 6020 Dragons Trove ID:
1215 Type: Supplement ISBN/UPC:
1556341156 Condition: Very Good/Near Mint Condition Note: Light wear to cover/corners. Price tag on back cover and overstock sticker on spine.