Here is Arduin, the renowned fantasy role-play system totally revised and reorganized. This volume, the second in the two-volume set contains the following new and improved features:
- Over 100 unique treasures and the tools to create many more.
- More than 200 monsters, including all the old favorites and lots of brand-new horrors.
- Special sections devoted to dragons, giants, the realm of Faerie, shape changers, undead and demonkind.
- More than 400 of the most powerful magiks ever written.
- Separate magiks for rune weavers, druids, alchemists, illusionists and herbalists.
- An index of Arduin spells with over a thousand entries.
- Compete rules for healing, regeneration, resurrection, resuscitation, and curing of disease.
- Comprehensive rules for weather.
- Rules for hell spirals, whimsy and dancing weapons.
- A new, simpler method of generating encounters with NPC parties of any race.
- Examples for the GM on how to set up and run an encounter.
- An index covering Books 1 and 2. and much, much more!