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In Delta Green: The Role-Playing Game, the players are those agents. They fight to save human lives and sanity from threats beyond space and time. Delta Green’s percentile-based rules are compatible with 20 years’ worth of Delta Green scenarios and sourcebooks.
Delta Green includes two full-color rulebooks:
The Ennie Award-winning AGENT'S HANDBOOK features rules for creating agents and playing the game. It includes:
The HANDLER'S GUIDE is written for the game moderator who presents the mysteries and horrors of the Cthulhu Mythos. It includes:
A history of the world of Delta Green from prehuman history to the present day, with campaign tips and scenario seeds on every page.
Horrifying rituals, unnatural entities, and reality-shattering Great Old Ones.
Rules for creating new threats to shock and terrify your agents.
The secretive Delta Green organization in deep and disturbing detail—and the other ruthless conspiracy that claims it is the real Delta Green.
Guidelines for creating original scenarios and campaigns using the resources in this book.
“Operation FULMINATE: The Sentinels of Twilight,” a sample scenario, ready to play.
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