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The World at War

 

The year is 1943.

NEW YORK, N.Y.--On the darkened city streets, the inimitable Wildcat sniffs out a gang of Fifth Column saboteurs who have stolen a U.S. Government encryption machine capable of breaking the FOX codes used by the U.S. Navy warships in the Pacific. If Wildcat fails to find the saboteurs before they rendez-vous with a Nazi submarine off Liberty Island, the Allies' entire Pacific Command will be in jeopardy.

OFF THE COAST OF SICILY--Sgt. Frank Rock and the men of Easy Company sit in Allied landing craft, nervously awaiting the order to hit the beaches. Rock and his men will be at the forefront of an invasion that will finally open the long-anticipated Second Front against the Nazis in Southern Europe.

BERLIN, GERMANY--Disguised as a Nazi Field Marshall, the Unknown Soldier carefully weaves his way up through the ranks of the Wehrmacht's High Command. Without the detailed defense plans he had smuggled back to England, the Sicily landings would have led to certain disaster.

GUADALCANAL ISLAND, PACIFIC OCEAN--A mysterious costumed soldier known as Judomaster discovers and destroys a group of fanatic Japanese commandos who were planning to sneak behind U.S. lines yo demolish the crucial airstrip at Henderson Field.

A FOREST BUNKER. EAST PRUSSIA, GERMANY--Adolf Hitler confers with his top operatives, code-named Baron Blitzkrieg and Captain Nazi, preparing to hatch a new scheme aimed at terrorizing the citizens of London.

Welcome to another world--a world at war.

In your hands you hold the entire history of World War II according to DC Comics. This 128-page reference work on the Golden Age of the DC Universe features:

  • Statistics and background on heroes, villains and soldiers, including the Justice Society of America, the All-Star Squadron, the Ultra-Humanite, the Injustice Society, the Iron Major, Killer Shark and the Creature Commandos;
  • Maps and profiles of the Parisphere (the All-Star Squadron Headquarters), Blackhawk Island, Dinosaur Island and Hitler's Secret Bunker;
  • Illustrations and descriptions of every traditional and experimental weapon used, such as tanks, the atomic bomb and the War Wheel;
  • And everything you need to design and run exciting DC HEROES adventures and campaigns on both the home front and the war front, including new rules for field battles and for generating Goldern Age heroes and soldiers.
Manufacturer: Mayfair Games
Manufacturer SKU: 257
Dragons Trove ID: 7031
Type: Supplement
ISBN/UPC: 0923763376
Condition: Near Mint
Condition Note: Minor dirtiness to page edges.

Read more about condition notes here