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$49.00
Pulp Adventures gives you everything you need to run adventures in the pulp genre, from GM info on the nature of the era to guidelines on how to resolve dramatic chase scenes. Includes three new professions for characters in the pulp world: the Academic, the Technician, and the Noble Savage; more than a dozen new training packages; and details on how to adjust the RMSS skill system for use in the pulp era. Also included are guidelines on how to use Weapon Law: Firearms to provide a fully detailed combat system for the modern world, details on how to use magic in the pulp era, and equipment lists for characters in the pulp world.
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