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From nobles in grand castles to bishops in gilded churches ... from the heights of castles and cathedrals to the forsaken desolation of the waste-lands ... from the courts of diplomacy and reason to the depths of madness and malfeasance ... The Book of Adventures adds seven new stories to tell in your IRONCLAW campaign.You will need the IRONCLAW Player's Book or the Omnibus to play this game.
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