A Cypher System campaign of Victorian
horror? High fantasy? Espionage? Galaxy-spanning space opera? Soon, any
of those will be as easy as running The Strange or Numenera.
The Cypher System Rulebook is a hefty hardcover rulebook with all the
rules you need to run Cypher System games in a wide range of genres,
along with advice on using the system to build and run those campaigns.
It will draw in part from content already published in Numenera and The
Strange, but tailor that content for play in different genres, and add
hundreds of new genre-specific and genre-spanning types, descriptors,
foci, creatures, cyphers, and rules elements. It will feature the
incredible artwork and production values for which Monte Cook Games is